Thursday, April 29, 2010

Texture transition test


This is a test render of the fresh and rotten tomato textures we created in Maya, animated to transition from one to the other. Although it's not an accurate transition (right now it fades when it should "bleed" down from the stem in a non-uniform fashion) and only has blue spots as placeholders for mold, it gives us an idea of how the final animation will look like.

The "fresh" tomato texture is a PhongE with Renderman sub-surface scattering and subtle 2D noise all over (with emphasis on the specular highlight). The "rotten" is the same shading node, but with reduced specularity, changed color, and dust on top. The animation was scripted with MEL.

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