We decided to backtrack a bit and bum around with mental ray. The following renders were made with mental ray's maya_fast_skin subsurface scattering shader, with more tomato-like colors and Scale Conversion bumped down to 0.6. The dramatic studio lighting may have been overkill.


2 comments:
That looks a lot better in Mental Ray, I'll comment more later
Actually I just thought of something.
Any chance you guys can render this one white two and do a side by side with the tomato from the time lapse...
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